![]() Now all four are looking to field a strong lineup on the Mac App Store. TransGaming have joined those three companies since the shift to Intel processors. Virtual Programming, Aspyr, and Feral Interactive have done much to prop up the Mac gaming scene for the past decade, ensuring that a steady trickle of the best PC and console games make their way to the Mac. But this could turn into a lucrative business practice. We’ll have to wait and see how many people will be willing to buy the same game twice - once for the iPhone or iPad, once for the Mac. ![]() That means that a lot of developers will release their games on both platforms in order to maximize sales. Nevertheless, reports indicate that it is relatively simple to develop for both Apple’s iDevices and the Mac. Genre distinctions are arbitrary and often misleading, while games that appeal to very different audiences are liable to be listed alongside each other - as though they were similar.Ĭall me crazy, but I doubt the target audience for Majesty 2 Sadly, the Mac App Store shares the iOS App Store’s weaknesses in categorization and searching. Some will be good, such as Angry Birds, The Incident, and Flight Control HD others not so much. The day-one showing makes one thing painfully obvious: There will be a lot of games ported from the iPhone, iPod Touch, and iPad. The potential for earning money for games on the Mac is huge, now that hundreds of games are available at the click of the button in one of the most visible OS X apps (the Mac App Store appears in the Dock alongside the Finder icon, and in the Apple Menu Bar as the third option). Still, a game’s a game - right? If sales take off the way they did with some early iOS games, the bigger and more ambitious developers will jump in with more traditionally hardcore titles, hoping to snag some of the lucrative casual audience for the extra sales they need. But unless you are only interested in casual games, the catalog is sorely lacking in depth. That’s an impressive showing, and the number will surely increase dramatically in the coming weeks. ![]() Out of the roughly 1,000 apps ( TUAW puts the number at 959) available at launch, around 200 are games.
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